We had a similar problem, and it turned out to be cause by this:
Many 9x drivers can't correctly release graphics card resources,
because an application exiting doesn't give the driver sufficient
notice to clean up. This is allegedly tied into the lack of a
real kernel on DOS based Windows. Use something like the direct3d
spy to see what the app is doing, and make sure you manually
release all resources allocated before you exit.
Cheers,
/ h+
> -----Original Message-----
> From: gam...@li...
> [mailto:gam...@li...]On Behalf Of
> Ivan-Assen Ivanov
> Sent: Wednesday, January 22, 2003 10:44 AM
> To: gam...@li...
> Subject: [GD-Windows] resource leak
>
>
> Hi list,
>
> our game exhibits a very strange crash on some
> 9x machines. It works once per reboot, the second attempt
> to run it results in a crash which takes down the machine.
>
> The likely culprit is the DirectShow-based code which
> plays the publisher logo movies right when the game
> starts, even before the main menu.
>
> It doesn't happen on other 9x machines, and it doesn't
> happen at all on 2000/XP.
>
> Anyone experienced something like that?
>
> regards,
> Assen
>
>
>
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