Tyler Ohlsen wrote:
> Can anyone give me a definite answer on what massively multiplayer
> online games use to store their terrains? Do they use standard
> heightmaps?
Heightmaps, for all the existing ones that I know of.
Enno.
--
It is a good rule in life never to apologize. The right sort of people do
not want apologies, and the wrong sort take a mean advantage of them.
-- P. G. Wodehouse, The Man Upstairs (1914)
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