MinGW is simple to get working with DirectX and there are no libraries =
you
need to distribute with your exe. Recommended!
Bryan
> -----Original Message-----
> From: gam...@li...
> [mailto:gam...@li...]On Behalf Of
> Ignacio Casta=F1o
> Sent: 18 September 2002 02:04
> To: gam...@li...
> Subject: Re: [GD-General] free development tools
>=20
>=20
> Well, it seems that you can use mingw headers and libraries=20
> under the cygwin
> environment and there are some headers for directx7, so this should =
be
> enough for my needs. Anyway, I'd still like to recieve advice=20
> from someone
> with experience in this field.
>=20
>=20
> Ignacio Casta=F1o
> cas...@ya...
>=20
>=20
> Ignacio Casta=F1o wrote:
> > Hi,
> > I've been doing all my win32 coding on a 'student' version of =
visual
> studio.
> > However, I want now to distribute one of my programs and=20
> I'm looking for a
> > free (or at least cheap) windows compiler. I've been trying=20
> cygwin's gcc,
> > but compiled programs require cygwin.dll, and building dynamic link
> > libraries seems to be really complex. Appart from that linking with
> DirectX
> > seems also to be a problem. I can probably work all those=20
> things out, but
> > before that, I would like to know which alternatives are=20
> out there (mingw,
> > lcc, etc) and which path would you recommend.
> >
> > Thanks in advance,
> >
> >
> > Ignacio Casta=F1o
> > cas...@ya...
> >
> > _______________________________________________________________
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> >
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> _______________________________________________________________
> Yahoo! Messenger
> Nueva versi=F3n: Webcam, voz, y mucho m=E1s =A1Gratis!=20
> Desc=E1rgalo ya desde http://messenger.yahoo.es
>=20
>=20
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> https://lists.sourceforge.net/lists/listinfo/gamedevlists-general
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>=20
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