On Jun 7, 2004, at 8:17 PM, Brett Bibby wrote:
> Hello,
> We're considering switching to Doug Lea's malloc implementation on the
> PS2
> and GameCube. Has anybody that has done this ran into any problems
> with
> this on either platform? Could anybody recommend any tuning or default
> values that should be changed? Anybody satisfied or dissatified with
> it?
I highly recommend it. We used it to great satisfaction on Spider-Man
2 GC for heaps in both physical and virtual memory. The default
Nintendo heap allocator is really unsatisfactory. I didn't find tuning
the default defines to provide any significant benefit, but it's worth
double checking that you're using the minimal alignment possible.
--
jv
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