Hello,
Been quiet in here for a while....
We're developing a game for PS2 and GameCube that supports networking. =
Originally we planned to use Gamespy for the server browsing (e.g. find =
a game server) but they don't support GameCube at all now, and porting =
their code ourselves is difficult because og thier reliance on hardcoded =
sockets which aren't availabel on the GameCube. I can't seem to find =
any other service at all that provides a central hub that can collect =
games a player can join. I don't mind doing all the development work to =
connect to the service. My questions are:
1. Does anybody know the name of any other server browsing/matchmaking =
companies besides Gamespy?
2. Has anybody implemented their own? What are the pitfalls (besides =
having to own some equipment to aggregate the games)?
IIRC, At GDC there was a talk by about SOCOM and they made all their own =
lobbies, browsing etc. but I remember the presenter saying what a =
nightmare it was. Some Sony people hang out here and maybe they could =
comment?
Thanks,
Brett
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