Re: [Gambas-devel] $50 bounty for backporting a gb3 method to gb2 tree
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From: Fabien B. <gam...@gm...> - 2010-10-28 16:07:00
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and if you send me your project so i can see what is the problem ... and why it don't want to compile ? 2010/10/28 Kevin Fishburne <kev...@ei...>: > On 10/28/2010 03:06 AM, Fabien Bodard wrote: >> 2010/10/28 Ron<ro...@cy...>: >>> On 28-10-2010 8:31, Fabien Bodard wrote: >>>> 2010/10/28 kevinfishburne<kev...@ei...>: >>>>> Benoît Minisini wrote: >>>>>> Why don't you try to compile Gambas 3? What problems do you have? >>>>> I have successfully compiled and run gb3 over many months. The issues are >>>>> multiple, regardless of compile date. >>>>> >>>>> Open season for whoever wants $50 US. Please backport the source code for >>>>> the DrawAlpha method/function in the gb.image module from gb3 to gb2 and >>>>> return the code to me. Don't worry about the source tree, as the code will >>>>> be publicly available. No binaries or gbx code, only C/C++. PayPal, Google >>>>> Checkout and all other payment methods including cash are acceptable. >>>>> >>>>> Thanks for your help, and let's make the gb.image library awesome. >>>> but ... gb2 will be replaced by gb3 in few month ... >>> Are there other people running BIG projects with gb3 24/7 yet? >>> With BIG I mean not just a project with lot of code lines, but a >>> versatile project using all kinds of components together. >>> I'm trying to get my project (domotiga.nl) running and be stable on gb3, >>> but it's not stable / usable enough yet, and a few month is too short to >>> get it running the way gb2 does for years now. >>> >>> I have reported 2 signal #11 bug reports (reproducable on 2 diff >>> systems), which have to be solved before I can test my project further. >>> I know Benoit is busy with his hobby, so I'm patient, and I know he can >>> fix bugs very fast. >>> >>> But just don't put oil on the fire every time by telling >>> developers/users that gb2 is gone in a few months. >>> Because if that's the case in the state it's in now, I'm afraid I must >>> go find another language/IDE to port my project too. >>> >>> Regards, >>> Ron_2nd. >> You're true ... but it seem we are talking about a project on the road >> ... not ready yet... that's why i'm surprised to see that person >> calling for a backport. >> >> I know that gb3 will no be quite stable before 6 month to 1 year... >> many change make many bugs too :), but often it's not bugs on the >> langage (interpreter) but on libs... that's why it's important that >> Benoit open a bug traking page to accelerate the bug hunting process. > > I agree with everything said so far. When I heard gb2 was being > deprecated before the end of the year I was surprised. It might be a > good idea to have an overlap of six months to one year to fix bugs in > both versions. That would allow devs more time to adjust/migrate from > gb2 to gb3 and a lot more time for testing and bug reporting/fixing in > gb3 without users being stuck in limbo. > > Right now my project won't compile in gb3, so I have no idea which line > of code is problematic. I'm in no rush to get gb3 release-ready; I think > Benoît and friends should take their time and do it right. Benoît wrote > the function in question (Image.DrawAlpha) at my suggestion, as it's a > critical part of the way the game I'm working on renders its graphics, > and I'm dying to try it out in my project. Ultimately I may have to try > backporting it myself (my last attempt was a sad failure), just so I can > move forward with the game. > > FYI my project uses the components gb, gb.gtk, gb.image, gb.net and > gb.sdl.sound. > > -- > Kevin Fishburne > Eight Virtues > www: http://sales.eightvirtues.com > e-mail: sa...@ei... > phone: (770) 853-6271 > > > ------------------------------------------------------------------------------ > Nokia and AT&T present the 2010 Calling All Innovators-North America contest > Create new apps & games for the Nokia N8 for consumers in U.S. and Canada > $10 million total in prizes - $4M cash, 500 devices, nearly $6M in marketing > Develop with Nokia Qt SDK, Web Runtime, or Java and Publish to Ovi Store > http://p.sf.net/sfu/nokia-dev2dev > _______________________________________________ > Gambas-devel mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gambas-devel > -- Fabien Bodard |