Menu

Galmast Space Strategy Game / News: Recent posts

Open Ended Hiatus

I will no longer be working on Galmast, if you are interested in taking over let me know. I may start again if I ever get a more advanced palm device.

Josh patterson

Posted by Josh Patterson 2004-08-14

Screen Panning via buttons

The latest .pdb/prc in CVS now supports panning via the up down, and middle two app buttons, and the jog dial on clies.

Posted by Josh Patterson 2003-08-16

Release 1.7.1

I have slowly started back in on SW , If you are adventerous you can grab the PRC, and PDB out of cvs! This latest version has been optimized a bit for color, and full screen and is now built on SuperWaba 4.0a with Mobile Creator Pro 1.6c

I have mostly sped up the turn button, and fixed some high resolution issues, Currently it is "mostly broken" for low resolution devices.
Josh

Posted by Josh Patterson 2003-08-12

Galmast 1.5 RC1 Is released!

I just released Galmat 1.5 RC1
It still has plenty of issues, but I fixed the bigget show stopper; the planet select bug. See Change log fo all the updates.

I'd love some user feedback.

Posted by Josh Patterson 2003-02-14

Fixed Planet Touch bug

The planet touch bug has been fixed; and an end game senario of owning 14 of 20 planets has been created. This is difficult to reach since there is still no way to take over enemy planets ;)
I will release 1.5 RC1 tonight as is.

Posted by Josh Patterson 2003-02-14

Development starting again!

Development on Galmast 2.0 will be starting soon. I should hopefully be receiving my Clie T615C soon thus impelling mysefl to rewrite Galmast to take advantage of color and high res. I also have some cool new ideas on how to handle science progresion. Look for a beta Galmast 2.0 releases in mid April.

I will possibly make a interim 1.5 release that is purely Galmast 1.0 ported to Super Waba 3.3 + high res w/ no new features.... read more

Posted by Josh Patterson 2003-02-07