From: Gary K. <amc...@us...> - 2005-03-21 01:40:02
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Update of /cvsroot/gaim-bnet/gaim-bnet/autopackage/skeletons/@gaim.sourceforge.net/gaim In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv6263/autopackage/skeletons/@gaim.sourceforge.net/gaim Added Files: .cvsignore Makefile.am skeleton.1 Log Message: Adding the gaim skeleton file to our cvs.. --- NEW FILE: skeleton.1 --- # -*- shell-script-mode -*- [Meta] RootName: @gaim.sourceforge.net/gaim DisplayName: Gaim Internet Messenger ShortName: gaim Skeleton-Author: Timothy Ringenbach <ma...@us...> Skeleton-Version: 1 [Notes] This is for the gaim binary, not libgaim. Plugins would use this skeleton. Gaim's version numbers are also the interface version, since 1.0.0 Don't use this skeleton with earlier versions of Gaim, you probably don't want to be building plugins against a pre 1.0.0 version of Gaim anyway. [Test] gaim_prefix=`getPackagePrefix gaim` if [ -e "$gaim_prefix" ]; then INTERFACE_VERSIONS=`"$gaim_prefix"/bin/gaim --version | sed "s/Gaim //g"` SOFTWARE_VERSIONS="$INTERFACE_VERSIONS" fi unset gaim_prefix --- NEW FILE: .cvsignore --- Makefile Makefile.in --- NEW FILE: Makefile.am --- EXTRA_DIST=\ skeleton.1 |