From: Zilo <ko...@gm...> - 2005-02-03 19:24:17
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On 02/03/05 16:25:54, Don Seiler wrote: > Alright I applied the latest patch to fix the multiple-chan bug. > Right now the only outstanding bug is #1111075, where I can add a =20 > buddy to my blist multiple times. This caused some crashing when I =20 > tried to load gaim-bnet account afterwards. What does protocol =20 > respond when trying to add friend again? I know that the friend was =20 > only in the friends list once. Yes, the server reply with an ERROR message and ignore the second =20 request; as what I see, is gaim who use a strange politic :/ Btw, as I wrote some day ago, I started to write a new plugin called =20 gaim-bnetg (the name is really similar, I know... but I didn't find =20 anything else)... today I created a new project on sourceforge and put =20 my src there. Before, I was thinking to upload gaim-bnetg in our repository(*) but to =20 improve my cvs experience I preferred to start a new project from the =20 beginning :P The code *simply* login to Battle.Net server for now, but I the hardest =20 is done, 'cause of now I don't have to think abount cdkey/hashing =20 functions anymore :) The GAMES protocol offers two new very useful commands: one to list =20 avaiable channels, and another one to create a new account. And I want you to join in my project also, this was just a proof to see =20 better how sourceforge works... don't think bad :) > I'd like to fix this bug and kick out a release. We can do > squelch/unsquelch privacy in 0.2.0. Sure. cya (*) During the import of gaim-bnetg I mistyped a char and used /cvsroot/=20 gaim-bnet root path instead of /cvsroot/gaim-bnetg... so by mystake I =20 created a copy also on our repository... (I didn't thinked to have =20 write access... ?) Anyway I tryied to remove it but I failed... maybe I don't have =20 permission to or don't know the right command... sorry I whouldn't make =20 this problem :P |