|
From: Gary K. <gr...@re...> - 2005-01-12 22:18:27
|
On Wed, 2005-01-12 at 20:57 +0000, evew wrote: > On 01/12/05 19:38:26, evew wrote: > >=20 > > I have a question related to gaim: where we must put the code to add =20 > > a buddy to our server friend list, when of course adding a buddy? > >=20 > > There's the bnet_buddy_add() function, but it's called also at =20 > > startup when the buddy already is in fl (even if trying to add the =20 > > buddy twice doesn't hurt... it simply show an error message). > >=20 > > There's a way to catch only the add _new_ buddy event? >=20 > Well I think I resolved the problem in a safe way... now adding/=20 > removing buddies will modify our friends list, updating it... >=20 > I can post diff but you didn't yet commit my last patch so those whould =20 > be merged... any problems with it? >=20 > cya Merging them is fine.. I was going to look at your patch last night and just ran out of time.. but i have tonight completely open.. So the sooner you can submit it.. the better :) --=20 Gary Kramlich <gr...@re...> |