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From: evew <ko...@gm...> - 2005-01-12 20:51:22
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On 01/12/05 19:38:26, evew wrote: >=20 > I have a question related to gaim: where we must put the code to add =20 > a buddy to our server friend list, when of course adding a buddy? >=20 > There's the bnet_buddy_add() function, but it's called also at =20 > startup when the buddy already is in fl (even if trying to add the =20 > buddy twice doesn't hurt... it simply show an error message). >=20 > There's a way to catch only the add _new_ buddy event? Well I think I resolved the problem in a safe way... now adding/=20 removing buddies will modify our friends list, updating it... I can post diff but you didn't yet commit my last patch so those whould =20 be merged... any problems with it? cya |