[Fuse-for-macosx-commits] SF.net SVN: fuse-for-macosx:[787] trunk/fuse/fusepb/resources/Fuse Help/
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fredm
From: <fr...@us...> - 2015-03-02 10:41:01
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Revision: 787 http://sourceforge.net/p/fuse-for-macosx/code/787 Author: fredm Date: 2015-03-02 10:40:58 +0000 (Mon, 02 Mar 2015) Log Message: ----------- Tweak quotes in file. Modified Paths: -------------- trunk/fuse/fusepb/resources/Fuse Help/html/pokememory.html Modified: trunk/fuse/fusepb/resources/Fuse Help/html/pokememory.html =================================================================== --- trunk/fuse/fusepb/resources/Fuse Help/html/pokememory.html 2015-03-02 10:37:05 UTC (rev 786) +++ trunk/fuse/fusepb/resources/Fuse Help/html/pokememory.html 2015-03-02 10:40:58 UTC (rev 787) @@ -15,7 +15,7 @@ multiface POKEs, allowing to modify specific memory addresses in order to cheat (infinite lives, infinite ammo, etc.).<br> <br> - The ‘POKEs/Cheats’ dialog contains a list of recently loaded + The `POKEs/Cheats' dialog contains a list of recently loaded POKEs from a POK file. It is accessed from the Machine > POKEs/Cheats menu option.<br> <br> @@ -25,8 +25,8 @@ menu option or the drag‐and‐drop functionality. After loading a snapshot or tape, Fuse will try to automatically locate a POK file with the same file name. This means that if we open - ‘GAME.TAP’, then Fuse will try to open ‘GAME.POK’ and - ‘POKES/GAME.POK’. See <a + `GAME.TAP' then Fuse will try to open `GAME.POK' and + `POKES/GAME.POK' See <a href="http://www.worldofspectrum.org/POKformat.txt">http://www.worldofspectrum.org/POKformat.txt</a> for more details about this file format.<br> <br> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |