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#101 fastload+

open
nobody
None
5
2019-05-08
2006-09-13
No

The most time consuming thing while fuse fastloading:
drawing the border strips. So, if we decrease the
'frame rate' while fastloading, the emulation speed is
increases.
This patch switch to 1:25 frame rate when fastloading.
On a ~3GHz P4 Celeron it causes this speedup (GTK+ gui):

Filter: Speed(%)
fastload patched(fastload+)
Normal 860 2300
Double 380 1400
Triple 200 850

e.g.: the loading time of Enigma Force decreased from
35s to 12s. :-)

Discussion

  • Gergely Szasz

    Gergely Szasz - 2006-09-13
     
  • Gergely Szasz

    Gergely Szasz - 2007-05-29
     
  • Gergely Szasz

    Gergely Szasz - 2007-05-29

    Logged In: YES
    user_id=57243
    Originator: YES

    Here is an updated patch. Some little improvement...
    Speedup table with Crystal Kingdom Dizzy (SDL UI) loading speeds. Normal, Double and Triple filter, with fastload and fastload+
    Normal 550% -> 1200%
    Double 240% -> 1200%
    Triple 130% -> 1150%
    File Added: fuse.fastload+_02.diff

     
  • Gergely Szasz

    Gergely Szasz - 2007-05-29

    Logged In: YES
    user_id=57243
    Originator: YES

    Here is an updated patch. Some little improvement...
    Speedup table with Crystal Kingdom Dizzy (SDL UI) loading speeds. Normal, Double and Triple filter, with fastload and fastload+
    Normal 550% -> 1200%
    Double 240% -> 1200%
    Triple 130% -> 1150%
    File Added: fuse.fastload+_02.diff

     
  • Gergely Szasz

    Gergely Szasz - 2007-05-29
     
  • Gergely Szasz

    Gergely Szasz - 2019-05-08

    I updated the patch. We really need only the border (not)update thing.

     

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