From: Andre L. <an...@le...> - 2024-03-27 14:27:16
|
0x0805 is what I needed, thanks! On 2024-03-27 13:16, Alexander Lyashuk wrote: > When loading images, I remember I had success with first pausing the > fuse and then opening the file. > If you load data from tape in "real-time", I suspect that putting a > breakpoint at address 0x34BB should help (if you want to catch the > moment a BASIC loader calls the CODE block, > https://skoolkid.github.io/rom/asm/34B3.html; if you want to capture a > moment the loader returns to BASIC after loading a module, it's likely > be address 0x0805, https://skoolkid.github.io/rom/asm/0802.html). > > > Am Mi., 27. März 2024 um 13:34 Uhr schrieb Andre Leiradella > <an...@le...>: > > Hi All, > > It's as the subject says, is it possible to save a snapshot right > at the > point where the tape finishes loading? > > The game in question uses standard ROM loading routines. > > Thanks, > > Andre > > > > _______________________________________________ > fuse-emulator-devel mailing list > fus...@li... > https://lists.sourceforge.net/lists/listinfo/fuse-emulator-devel > |