From: Alexander L. <moo...@gm...> - 2024-03-27 13:17:27
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When loading images, I remember I had success with first pausing the fuse and then opening the file. If you load data from tape in "real-time", I suspect that putting a breakpoint at address 0x34BB should help (if you want to catch the moment a BASIC loader calls the CODE block, https://skoolkid.github.io/rom/asm/34B3.html; if you want to capture a moment the loader returns to BASIC after loading a module, it's likely be address 0x0805, https://skoolkid.github.io/rom/asm/0802.html). Am Mi., 27. März 2024 um 13:34 Uhr schrieb Andre Leiradella < an...@le...>: > Hi All, > > It's as the subject says, is it possible to save a snapshot right at the > point where the tape finishes loading? > > The game in question uses standard ROM loading routines. > > Thanks, > > Andre > > > > _______________________________________________ > fuse-emulator-devel mailing list > fus...@li... > https://lists.sourceforge.net/lists/listinfo/fuse-emulator-devel > |