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TimeControl

Patrick Näf

Time Control in Fuego

When developed, this page will contain information regarding different time control mechanisms used in Fuego.

  • Time control in the MCTS engine
  • Single move
  • Full game

Byoyomi settings

Currently, Fuego does not support "classical" byoyomi time system on KGS, only "Canadian" byoyomi Example:

References


Related

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