[Fts-developer] The Project
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francoislamini
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From: FRANCOIS L. <lam...@os...> - 2005-09-06 17:38:28
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This project intends to be an alternative thread system than the operating system based threads. This means that I can segregate operations into threads, like individual character animations in a game, and have the operations perfectly sychronized with my game loop. I have already programmed in the basic functionality of the system but since I know little about theads I would like someone to expand the system more. That's where you come in. Try to imagine that you have a game and you want to animate 10 different characters with the animations going at different speeds. Using the operating system threads it would be difficult to synchronize these threads with your game loop. This system attempts to lift this problem and also allow the client application to use as many threads it wants because the threads do not use up system resources under in my thread system. |