From: Mark V. <mar...@ho...> - 2011-11-08 20:09:57
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Hi I;m using ftgl in our open source RTS megaglest (see megaglest.org) and i am finding that somehow the font is rendering with an alpha value from somewhere (but not what i spoecify in glColor4fv(1.f,1.f,1.f,1.f); The reason i know is because i have both olkd and new font systems and the old font system is much whiter than when i use ftgl. Any idea whats wrong? |