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From: David B. <dav...@us...> - 2005-01-16 08:09:26
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Update of /cvsroot/frontierkernel/Frontier In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv11552 Modified Files: Tag: sidewinder-merge-20050115 README.txt Log Message: merge from head Index: README.txt =================================================================== RCS file: /cvsroot/frontierkernel/Frontier/README.txt,v retrieving revision 1.3 retrieving revision 1.3.6.1 diff -C2 -d -r1.3 -r1.3.6.1 *** README.txt 26 Oct 2004 08:53:30 -0000 1.3 --- README.txt 16 Jan 2005 08:07:17 -0000 1.3.6.1 *************** *** 1,5 **** *** UserLand Frontier(tm) -- Version 10.0 Open Source Release ! Last updated 25 Oct 2004 by Terry Teague Since the original v10.0a1 Open Source release of Frontier, additional work --- 1,5 ---- *** UserLand Frontier(tm) -- Version 10.0 Open Source Release ! Last updated 02 Jan 2005 by Terry Teague Since the original v10.0a1 Open Source release of Frontier, additional work *************** *** 10,15 **** *** Supported Development Environments ! A. Metrowerks CodeWarrior Pro v8.3 for Mac or Windows ! ===================================================== CVS module, build directory : build_CWPro8 --- 10,15 ---- *** Supported Development Environments ! A. Metrowerks CodeWarrior Pro for Mac or Windows ! ================================================ CVS module, build directory : build_CWPro8 *************** *** 27,31 **** 2. Select a target from the popup menu at the top of the project window. It is a good idea to start with the Debug build for your current ! platform, e.g. Frontier OSX Debug if you are running CodeWarrior on Mac OS X. --- 27,31 ---- 2. Select a target from the popup menu at the top of the project window. It is a good idea to start with the Debug build for your current ! platform, e.g. Frontier OSX CFM Debug if you are running CodeWarrior on Mac OS X. *************** *** 61,69 **** ! B. Microsoft Visual Studio C++ v6 for Windows ! ============================================= CVS module, build directory : build_VC6 Getting Started --------------- --- 61,72 ---- ! B. Microsoft Visual Studio C++ for Windows ! ========================================== CVS module, build directory : build_VC6 + Building the Frontier kernel currently requires Microsoft Visual Studio + C++ v6. Other versions might work, too, but have not been tested. + Getting Started --------------- *************** *** 79,87 **** ! C. Apple Mac OS X Developer Tools (Xcode v1.5) for Mac OS X ! =========================================================== CVS module, build directory : build_XCode Getting Started --------------- --- 82,93 ---- ! C. Apple Xcode Tools for Mac OS X ! ================================= CVS module, build directory : build_XCode + Building the Frontier kernel currently requires Xcode v1.2 or v1.5. + Other versions might work, too, but have not been tested. + Getting Started --------------- *************** *** 94,99 **** ----- ! The support for Xcode is preliminary, and currently the code compiles ! with many warnings, and fails while linking. --- 100,148 ---- ----- ! The support for Xcode is preliminary, and currently builds a Debug ! (Development build style) version by default. ! ! When you build, expect Xcode to report a couple of compiler warnings. ! You can ignore these warnings. ! ! ! D. GNU Tools (initially for Mac OS X only) ! ========================================== ! ! CVS module, build directory : build_GNU ! ! Building the Frontier kernel currently requires the Mac OS X Developer ! Tools to be installed on Mac OS X. Older tools using Project Builder, or ! newer tools using Xcode should work, using 'gcc' v3.3. Other versions of ! 'gcc' might work, too, but have not been tested (on Mac OS X). ! ! Getting Started ! --------------- ! ! In a shell, do the following : ! ! 1. Change directory to the "build_GNU" directory of the Frontier project. ! ! e.g. ! ! cd build_GNU ! ! 2. Type : ! ! make ! ! Notes ! ----- ! ! The support for the GNU tools is very preliminary, and currently builds a non-Debug ! version for Mac OS X (only) by default. No GUI based tools such as the Project Builder or ! Xcode IDE are required. ! ! When you build, expect the GNU tools to report some compiler warnings. ! You can ignore these warnings. ! ! Support for building the Windows version using Cygwin/MinGW or other GNU based ! development environments on Windows systems, and support for building the Windows ! version using WINE on non-Windows systems, is being developed. *************** *** 110,114 **** for testing the applications compiled from the code. For this purpose, minimal installations for each platform are available for donwload ! from the Frontier Kernel website at: ! http://kernel.scripting.com/ --- 159,163 ---- for testing the applications compiled from the code. For this purpose, minimal installations for each platform are available for donwload ! from the Frontier Kernel SourceForge project website at: ! http://frontierkernel.sourceforge.net/ |