well the implants were kinda mods and especially in syndicate wars where they featured special skins you could use for things like stealth and energy fields... anywho i would like to see more mods after the game is up and running :)
-saltydog
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hello.
Will FreeSynd be moddable? Does anyone know if it's possible to mod weapons/agent stats/implants in original Syndicate?
well the implants were kinda mods and especially in syndicate wars where they featured special skins you could use for things like stealth and energy fields... anywho i would like to see more mods after the game is up and running :)
-saltydog