From: SourceForge.net <no...@so...> - 2009-05-17 03:46:38
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Bugs item #2792873, was opened at 2009-05-17 05:46 Message generated for change (Settings changed) made by ondrejr You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=2792873&group_id=75752 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None >Group: Latest Subversion Status: Open Resolution: None Priority: 5 Private: No Submitted By: Ondrej Riha (ondrejr) Assigned to: Nobody/Anonymous (nobody) Summary: built ships have initially 0 meters Initial Comment: When Mark I ships are built, they have 0 shields, detection and health meters although their max values are higher. But meters don't regenerate. If this is purpose, then at least detection and shields should regenerate between turns. And health can also with some building. But at least new built ships should have their possible max values. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=544942&aid=2792873&group_id=75752 |