I get a crash as drek describes. This works when dragging
from either the fleets window, or the window for a specific
fleet that's opened by double clicking on its box in the
fleets window.
WinXP, self-compiled v0.2 from CVS
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Happens when the last ship of an fleet is dragged to a new
fleet, in this case removing the ship from source fleets issued
an RemoveEmptyFleets call at FleetWnd while the fleet to
which the ship is dragged haven't got the ship yet and
thereface is also deleted by RemoveEmptyFleet
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
In 0.2 you get a crash when fleet window shows a fleet
consisting of one colony ship, and you order that colony ship
to colonise a planet with sidepanel. Is this bug also responsible
for that?
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Logged In: YES
user_id=957960
can confirm that bug (windows build), dropped the home fleet
colony ship(last ship in the list) into the new fleet slot
Logged In: YES
user_id=957960
sorry, i meant CAN'T :-( The game doesn't crash!
Logged In: NO
I get a crash as drek describes. This works when dragging
from either the fleets window, or the window for a specific
fleet that's opened by double clicking on its box in the
fleets window.
WinXP, self-compiled v0.2 from CVS
Logged In: YES
user_id=957960
can you send me your build, i'm using the v0.2 package and
clicked/draged alot around . But i still get no crash. Contact
me via pm (noelte)
Logged In: YES
user_id=957960
As i can see the bug now, i will fix it. thx Geoff
Logged In: YES
user_id=957960
FIXED
Happens when the last ship of an fleet is dragged to a new
fleet, in this case removing the ship from source fleets issued
an RemoveEmptyFleets call at FleetWnd while the fleet to
which the ship is dragged haven't got the ship yet and
thereface is also deleted by RemoveEmptyFleet
Logged In: YES
user_id=494051
In 0.2 you get a crash when fleet window shows a fleet
consisting of one colony ship, and you order that colony ship
to colonise a planet with sidepanel. Is this bug also responsible
for that?
Logged In: YES
user_id=957960
I just did a test. The game doesn't crash but after pressing
turn, the connection to the server is lost. I will look into it.