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#350 Fleet Move Lines Wrong

Latest Subversion
closed-fixed
Interface (116)
3
2008-05-31
2008-03-24
No

Fleet move lines - predicted or for given move orders - all seem to extend the same distance from the fleet's current position. They should extend only as far as the fleet will move.

Discussion

  • Geoff Topping

    Geoff Topping - 2008-03-24

    before and after illustration of problem

     
  • Zach Laine

    Zach Laine - 2008-03-30
    • assigned_to: nobody --> geoffthemedio
     
  • Zach Laine

    Zach Laine - 2008-04-02

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    I have tried and failed to reproduce this.

     
  • Geoff Topping

    Geoff Topping - 2008-04-03

    Before and after right clicking. Pre-existing move line is replaced with new one.

     
  • Geoff Topping

    Geoff Topping - 2008-04-03

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    Attached is another example of how to replicate. Start a new game in a galaxy with a system that's two starlane jumps away for your faster fleet. Give order to move to the faster, and note its fleet move line connecting to the starlane at the point of its position next turn. Then select the other fleet, and hover over the same system, noting that the projected fleet move line connects to the starlane at a different point (the slower fleet's position next turn). Right click to confirm the move order, and the result is only one of the fleet move lines is shown. In the example, the slower line is shown, and the previously-shown faster fleet's move line disappears, despite its move orders not having been changed.
    File Added: fleet_move_lines.png

     
  • Geoff Topping

    Geoff Topping - 2008-04-13
    • priority: 6 --> 3
     
  • Geoff Topping

    Geoff Topping - 2008-05-31
    • status: open --> closed-fixed
     
  • Geoff Topping

    Geoff Topping - 2008-05-31

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    Fixed in Subversion.

     

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