When I play several turns in FreeOrion 0.3.8 (Windows Vista 32-bit, Core2Duo 2.13 GHz, 2 GByte RAM) the enemy empire order calculation is taking more and more time from turn to turn.
Once I looked on my watch and it took more than 2 minutes.
But I can speed it up by save and then load the savegame before I end my turn without restarting FreeOrion. If I do so, only the "production and growth" calculation is taking a moment, but the enemy empire orders are fast as lightning again. But only for once, if I do not save and load this savegame it is taking ages again.
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I confirm this but this depends on the PC. On one a HP XW4400 with CoreDuo2 it runs fast as before but on the other PC (self build) with a CoreDuo2 the AI is very slow. I have to wait up to 30s.
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It takes up to 1 minute for a round
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What size universe are you playing when you see this slow performace? How much of the universe is explored? What is the approximate turn number -- does this happen from the beginning or only later in the game?
Nonresponsive OP. Closing