I started a multiplayer game running the server and
client on the same machine (client connecting to game
at 127.0.0.1). I played for about 25 turns, moving the
home fleets around and building a new Mark I for one
player which was used to attack the other player's
fleet and take the other player's home planet. This
all went fine, but about 15 turns into the game, I got
an error message, as seen here:
http://home.cogeco.ca/~toppingwebspace4/FO/FOOddErrorMessage.PNG
I believe this error was due to the server, not the
client, though I'm not completely sure. There are no
other error messages, and nothing in the logger output.
Regardless, if I just ignored the error message, which
I did, I could just keep playing as if it wasn't there,
which I did for another 10 turns or so.
After ignoring it for a while, I clicked the X to close
the error message window, at which point the server
crashed, and the client got a "server connection lost"
message and a "server sent and end game message. buh
bye" message.
Logged In: YES
user_id=913462
I have now had this occur in a single player game as well.
That turn, I had a space combat form which an AI player
retreated, and I finished researching a tech which unlocked
a building. The game continued to run normally until I
clicked "OK" on the error message window, at which point the
game window closed. There was no relevant debug output.
Logged In: YES
user_id=913462
This has again happened in a single player game on the turn
I built a building. In the multiplayer game, I only ever
built a ship... so I started a new multiplayer game, and
built a ship with one player, but go no error. I then
researched and built a building, with no error.
Not sure what's causing this...
Logged In: NO
This has happened twice more, in the same long game. Once
was on a turn I finished a building, another was a turn I
researched tech(s). Reloading an autosave from a few turns
previous and replaying did not duplicate the error, however...