When I save an opaque RGBA 32bpp image to disk (or memory stream), its alpha channel is not saved and result image is 24bpp. This sounds like an optimization but I really do not want this to happen. Is there a way to workaround this?
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Hi,
When I save an opaque RGBA 32bpp image to disk (or memory stream), its alpha channel is not saved and result image is 24bpp. This sounds like an optimization but I really do not want this to happen. Is there a way to workaround this?