From: John T. <nu...@me...> - 2012-11-25 12:24:31
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On Sun, Nov 25, 2012 at 02:56:52PM +0800, Diederick C. Niehorster wrote: > That looks great (like the fix as well, looks much better)! Do you > also generate texture coordinates like the old code does? Yeap. Texture coordinates drop naturally out of bezier surface interpolation, as the (u,v) interpolants can be used directly. -- John Tsiombikas http://nuclear.mutantstargoat.com/ |