From: <dc...@us...> - 2012-07-24 15:30:44
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Revision: 1370 http://freeglut.svn.sourceforge.net/freeglut/?rev=1370&view=rev Author: dcnieho Date: 2012-07-24 15:30:35 +0000 (Tue, 24 Jul 2012) Log Message: ----------- update to README.win32 from Jos?\195?\131?\194?\169 Caetano A. C. Silva (bug tracker #3505577). Thanks! Modified Paths: -------------- trunk/freeglut/freeglut/README.win32 Modified: trunk/freeglut/freeglut/README.win32 =================================================================== --- trunk/freeglut/freeglut/README.win32 2012-07-24 15:03:53 UTC (rev 1369) +++ trunk/freeglut/freeglut/README.win32 2012-07-24 15:30:35 UTC (rev 1370) @@ -13,14 +13,18 @@ files "gl.h", "glaux.h", and "glu.h". - The library file "freeglut.lib" or "freeglut_static.lib" (from the corresponding debug or release directory) needs to be copied into the - MSVC library directory. This usually has a path similar to - "C:\Program Files\Microsoft Visual Studio\VC98\Lib" + MSVC library directory. This usually has a path similar to: + "%ProgramFiles%\Microsoft SDKs\Windows\v7.0A\Lib" - x86 32 bits LIB's + "%ProgramFiles(x86)%\Microsoft SDKs\Windows\v7.0A\Lib" - x64 32 bits LIB's + "%ProgramFiles(x86)%\Microsoft SDKs\Windows\v7.0A\Lib\x64" - x64 64 bits LIB's Note that there is no "GL" subdirectory here. This directory should already have the files "opengl32.lib", "glu32.lib", and "glaux.lib". - If you are using the DLL version of "freeglut", the file "freeglut.dll" needs to be copied from the Debug or the Release directory into the DLL directory. This usually has a path similar to - "C:\Windows\System32" + "%SystemRoot%\System32\" - x86 32 bits DLL's + "%SystemRoot%\SysWOW64\" - x64 32 bits DLL's + "%SystemRoot%\System32\" - x64 64 bits DLL's and will probably already have the files "opengl32.dll" and "glu32.dll". This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |