Map 10 - missing side 1 upper texture on lines
5917\5918.
Map 17 - Sector 72 not closed. Missing upper texture
side 1 of line 723.
Map 20 - HOM in sector 415. The front and back sidedefs
of sector 415 should be assigned sector 413, given its
texture and Y offset and lower unpegged. Sector 413
should have Floor\Ceiling flat FLAT10 to avoid possible
rendering problems in some ports.
Map 23 - Cannot pass sectors 839, 841 and 840. Linedef
4345 is missing an upper and lower texture causing
HOM. The nearby circular area appears unfinished.
Map 25 - Missing upper side 2 texture BRICK6 on linedef
6027.
Map 30 - With Risen3D, on activating the switch on
linedef 3506, HOM is rendered when lift lowers. ( maybe
other ports ? )
Logged In: NO
Map 30 - sector 385 is not on a 64x64 grid