This relates to "SW1COMP is on when it should be off and vice/versa". This is true. Also sw2lion, sw2satyr and sw2garg did not go ON because their patches were not included in the PNAMES Lump. SW2WDMET now animates at it should also.
I was hoping this to be in 0.6.2 but it didn't make it in time as I uploaded the patch to ftp://freedoom.alcopop.org/incoming/
In the interim all can use this patch until it is incorporated in an upcoming release. This patch also fixes all the on/off issues i.e SW1 is OFF while SW2 is ON.
The patch includes a fixed TEXTURE1 and PNAMES lump.
-hawkwind.
Switches Fix