further investigation see video
- unchecked autopose
- activated CAU22 bone clip
- manually activated corresponding pose clip causing strange jitter
- after full activation and setting back to zero no more pose clips can be activated
I am looking into this and realize that the poses work fine with the current Nikita model so it must be something in the export procedure...will further investigate....
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This is a issue with the GL3+ render system, see developer note in forum...
"I have verified that GL3+ is rendering stall-free on my AMD Radeon HD 7770. That is an awesome achievement. (Except when particles are used, or any other system that updates dynamic vertex buffers on a per-frame basis using the v1 buffer interfaces; i. e. SW Pose animation)..."
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
further investigation see video
- unchecked autopose
- activated CAU22 bone clip
- manually activated corresponding pose clip causing strange jitter
- after full activation and setting back to zero no more pose clips can be activated
I am looking into this and realize that the poses work fine with the current Nikita model so it must be something in the export procedure...will further investigate....
This is a issue with the GL3+ render system, see developer note in forum...
"I have verified that GL3+ is rendering stall-free on my AMD Radeon HD 7770. That is an awesome achievement. (Except when particles are used, or any other system that updates dynamic vertex buffers on a per-frame basis using the v1 buffer interfaces; i. e. SW Pose animation)..."