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From: James S. <jam...@gm...> - 2015-03-07 23:43:52
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It seems to have incorrectly identified a 6-max table as a heads up
table when there were only 2 players on it.. Or is this a feature?
If so, we can add:
value += ' Seats: ' + '%i' % result[sqlrow][colnames.index('maxseats')]
to line 528 of GuiRingPlayerStats.py
and
,gt.maxseats AS maxseats
to
self.query['playerDetailedStats'] for sql, postgresql and sqlite..
James
On Sat, Mar 7, 2015 at 11:19 PM, James Stone <jam...@gm...> wrote:
> There still seem to be a couple of extra rows in my player stats
> section - which seem to be when there were only 2 players in the game
> (only about 4 or 5 hands total) - it seems that these have been stored
> as a different game type - although they were just standard ring
> games. Any idea what might be causing this?
>
> On Sat, Mar 7, 2015 at 9:43 PM, James Stone <jam...@gm...> wrote:
>> These diffs seem to help with the stats view. (not sure if they will
>> be sent to the list)..
>>
>> James
>>
>> On Sat, Mar 7, 2015 at 7:59 AM, James Stone <jam...@gm...> wrote:
>>>
>>> On 7 Mar 2015 00:10, "Philip Roberts" <phi...@gm...> wrote:
>>>>
>>>>
>>>>
>>>> On 7 March 2015 at 10:28, James Stone <jam...@gm...> wrote:
>>>>>
>>>>> There are several different cash games on iPoker - some with ante and
>>>>> some without. When I try to look at my stats, these are separated out.
>>>>> However it is impossible to tell which stats refer to which tables as
>>>>> they are all called the same thing under the Game column. Is there
>>>>> some way to combine these into one overall stat for shorthanded games
>>>>> at the same buyin level? Or at least show some info in the GUI to
>>>>> identify which is which?
>>>>
>>>>
>>>> I expect the latter is probably the best approach. There are some other
>>>> game distinctions which cause the same problem, if I remember correctly. (I
>>>> think zoom vs regular might be one.) I have been meaning to do something
>>>> about this but haven't done it yet.
>>>>
>>>>>
>>>>> I am happy to poke around in the database if you tell me what to do.
>>>>
>>>>
>>>> I don't think any database poking is needed. Hopefully it's a relatively
>>>> straightforward change to the ring player stats rendering code, though from
>>>> memory that code is slightly horrific.
>>>>
>>>
>>> Thanks Phil.
>>>
>>> I do know a bit of python so I guess I could take a look.
>>>
>>> James
>>>
>>>
>>>>
>>>> Phil.
>>>>
>>>>
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