From: <cp...@ti...> - 2003-06-11 10:28:33
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Hello, I have two problems concerning the visualization of OpenGL objects. I have programmed so far only under GLUT / GLUI and there I could use the= native OpenGL commands. However I saw this is possible as well in Fox. Bu= t I want to integrate mouse listeners, like moving, turning and clicking th= e object as available in the scene graph model. -> The object is calculated= by an isosurface extraction routine? therefore I just have the vertex poi= nts. How do I integrate this vertex information into a scene graph. (what is exactly triangle mesh doing (I used so far only GL_TRIANGLES)->how do I use it?, how do I provide the surfave normals, is there another option (e= asier)) If I want to click on an object, should for example change color or whate= ver?. But I think if you can answer and help me with the question above I can figure out this one by myself. Thanks in advance for your help Chris. |