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From: Michael M. T. <mt...@ma...> - 2017-02-21 19:19:15
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Thomas Lübking [tho...@gm...] wrote: > On Tue, Feb 21, 2017 at 02:08:58PM +0100, Michael M. Tung wrote: > >Hi Lionel, > > > >I am aware of that and have been customizing styles before. > > > >Probably this will be my last resort (in case there is no > >style repository for HiDPI screens or alternative solutions > >for global scaling). > > There's none. The majority of themes uses pixmap buttons and in addition > fixed titlebar height specifications (in pixels) > One could probably easily apply a DPI translation on the pixel hints of > the styles but that does not fix the button etc. pixmaps: you'd have to > scale them and that will at best look "bricky" (if you apply integer > scaling only, ie. *2, *3, ...) and otherwise murky (because scaling > items of that size will cause unsharp and visually squeezed results) > > I suggest to take your favorite style and create a HiDPI interpretation > of it (ie. repaint the pixmaps like a retexture project for quake 1 > would do ;-) > Then share the result. > > Cheers, > Thomas > Hi Thomas, That's probably the only option left: repainting the pixmaps and give them a fancy gaming touch. ;-) On the long run, as HiDPI screen become more common, it would probably be good to have a collection of suitable themes available. Thanks to all for suggestions! Best, Michael |