A real-time software synthesizer based on the SoundFont 2 specifications. It can be used for live audio synthesis of MIDI events or for rendering MIDI files to disk, using SoundFont instruments. It can also be embedded in other applications.
This is not a application with a graphical user interface, however there are several GUI applications which utilize FluidSynth.
Features
- Live playing: play on your MIDI keyboard and hear the results
- Play back MIDI files (or render to disk)
- Embeddable library: use as a renderer in your own application
License
GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow FluidSynth
Other Useful Business Software
DAT Freight and Analytics - DAT
DAT Freight & Analytics operates DAT One, North America’s largest truckload freight marketplace; DAT iQ, the industry’s leading freight data analytics service; and Trucker Tools, the leader in load visibility. Shippers, transportation brokers, carriers, news organizations, and industry analysts rely on DAT for market trends and data insights, informed by nearly 700,000 daily load posts and a database exceeding $1 trillion in freight market transactions. Founded in 1978, DAT is a business unit of Roper Technologies (Nasdaq: ROP), a constituent of the Nasdaq 100, S&P 500, and Fortune 1000. Headquartered in Beaverton, Ore., DAT continues to set the standard for innovation in the trucking and logistics industry.
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User Reviews
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FluidSynth has become my favorite Software SoundFont synth being GPL. I just used it to build my Android Soundfont midi player with fast soundfont switching. Didn't modified the sources in this release. Android app is available as SoundFont-Midi-Player by GamesGreh.
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Thanks for updates ;)
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FluidSynth is one of the key components of my Linux music setup -- flexible powerful, straightforward. Love it. My only significant problem with the program is that I haven't been able, so far, to get it to behave properly with my EWI USB wind controller. No matter how the controller is configured, the response to breath pressure is unpredictable and uncontrollable -- makes the EWI unplayable with FS. I notice that there was a patch for this submitted a couple of years ago, but that it doesn't seem to have been incorporated into the code by the FS developers. I'm willing to try to patch it myself, but. . . much code has changed since the patch was produced and so has the build system (and I've never used Cmake). I'd like to know if anyone has applied the EWI patch to the latest code, and how it worked out. Also, for the project admins: Did you find pebbleroller's patch problematic for some reason, or is it just a matter of project priorities? The algorithm in his/her patch looks like the right approach to channel pressure for the EWI, to me, although I'm not enough of an expert to be certain. Anyway, notwithstanding the above, FluidSynth is a great program! I think almost all Linux musicians agree,
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good job