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From: Fahim D. <dal...@gm...> - 2022-02-15 13:01:37
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Hello, I came across this today: https://github.com/tqm-dev/ShaderVG <https://github.com/tqm-dev/ShaderVG>, a fork of a fork of the original ShivaVG which seems to not use the fixed OpenGL pipeline (actually I am not sure how to check for this with certainty, but it doesn’t have any glBegin/glEnd calls etc). A recent email on this list mentioned that nanoVG may not be super simple to drop in, so I thought to share this here since it seems to follow exactly the same API as ShivaVG. Hope this helps! Best, Fahim |