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From: James T. <ja...@fl...> - 2019-08-14 07:50:31
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> On 13 Aug 2019, at 21:26, Jonathan R <leg...@gm...> wrote: > > Does that mean an OpenGL boost is required (even my old Intel video card from 2009 supported 2.0 and I think my current hardware supports something like 4.X so that shouldn't be a problem) or is it more complex than that? The issue I think is many aircraft could be changed to do something simpler (use decal text with no lighting), or use Canvas, but masking a fully generic replacement for what <text> used to do is quite difficult - for correctness it should use the full lighting model / ALS / etc so that painted text on a panel / tail / etc is lit correctly. That’s completely doable but means hooking an effect into the <text> element, which is certainly some work to get correct, since the shader also needs to interact correctly with the osgText source texture (containing the glyphs and offsets) Kind regards, James |