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Getstart Merge Request #32: Text correction 2 (merged)

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Roman Ludwicki wants to merge 1 commit from /u/playerom/flightgear/ to next, 2021-06-14

Commit Date  
[196de2] (text-correction-2) by PlayeRom PlayeRom

Remove sugestion to modify keayboard.xml file and add recomendation to use --config

Corrects for "Adjust View Position" where dials were replaced to text fields

Fix mistake with index {Multiple Computer}

Remove `--prop:/sim/rendering/draw-otw=false` which actually do nothing and replace it with:
--prop:/sim/rendering/draw-mask/terrain=false
--prop:/sim/rendering/draw-mask/aircraft=false
--prop:/sim/rendering/draw-mask/models=false
--prop:/sim/rendering/draw-mask/clouds=false

2021-06-13 23:27:39 Tree

Discussion

  • Florent Rougon

    Florent Rougon - 2021-06-14

    Pushed as is (and good catch for the old keyboard.xml advice!), but little comments:

    1) I'm not competent here, but are you sure that --prop:/sim/rendering/draw-otw=false does nothing? There are a few matches in flightgear/src/Scenery/scenery.cxx, incl. this:

        } else if (name == "draw-otw") {
          // legacy setting but let's keep it working
          fgGetNode("/sim/rendering/draw-mask")->setBoolValue("terrain", b);
          fgGetNode("/sim/rendering/draw-mask")->setBoolValue("models", b);
    

    That said, I believe your change in the .tex file is good regardless.

    2) This:

    (see Section~\ref{view-direction-mode},~\nameref{view-direction-mode}.)

    If it were me, I wouldn't make Section start with a capital, and wouldn't put the second tie (~). Reason:

    • a break before the \nameref... wouldn't be that bad, I think;
    • when there are not enough legal breakpoints in a given area of a paragraph, TeX can't find a good place to break the line(s), so this is likely to result in an overfull or underfull \hbox, which will probably be worse than the harmless line break you were trying to prevent in the first place (here, the one before \nameref...).

    Not a big deal, don't worry; just take note for next time.

    As an aside: I believe the compilation logs are much much nicer now that wrapfig has been removed. :-)

     
  • Florent Rougon

    Florent Rougon - 2021-06-14
    • Status: open --> merged
     
  • Roman Ludwicki

    Roman Ludwicki - 2021-06-14

    About draw-otw I mean that from long time this way doesn't work at all, this options doesn't disable the world from rendering. It should but nothing changes from user perspective. I also tested with next build.

     

    Last edit: Roman Ludwicki 2021-06-14
  • Florent Rougon

    Florent Rougon - 2021-06-14

    Okay, okay, as I said, I'm not competent on this point. :) Thanks.

     

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