Originally created by: emili... (code.google.com)@gmail.com
Originally owned by: e... (code.google.com)@ehofman.com
What steps will reproduce the problem?
1.load any aircraft that uses the reflect shader (b29, iar80 etc.)
2.observe console output and notice errors from the shader compiler
3.
What is the expected output? What do you see instead?
The shader working as before.
Instead i see this in the output:
FRAGMENT glCompileShader “” FAILED
FRAGMENT Shader “” infolog:
0(60) : error C1008: undefined variable “ecPosition”
glLinkProgram “” FAILED
Program “” infolog:
Fragment info
0(60) : error C1008: undefined variable “ecPosition”
What FlightGear version (or GIT date)?
latest git from today, 16-jul-2011
What operating system and graphics card?
linux 2.6.29.[r3], nvidia drivers 280.04 | nvidia 8600 gt
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Originally posted by: e... (code.google.com)@ehofman.com
This patch has been reverted, it was buggy.
Status: Fixed