Using v0.75 and a GeForce 8600GT 256MB (with nvlddmkm 220.127.116.1138, ForceWare 190.38, Win7 64):
Trying to render a flame at 10240x5760 results in an out of memory error message while the program continues running. Graphics corruption occurs with dots (about 4x4 pixels, I think) being sprinkled all over the screen. Dots remain after flam4 has been closed, and can only be removed by rebooting.
Log in to post a comment.