morph creatures are not shown face down as 2/2 creatures. it is also not possible to use the turn face up ability which means they are put into play as "normal" creatures.
Note: This is caused by face-up/downness "resetting" when it moves zones. Since the play zone is by default a face-up zone, moving objects into the zone causes them to be played face-up.
The other problem here is that all properties blank when facedown, including the "morph" ability itself. So no abilities get applied.
Thirdly, the 2/2 creature setting ability is not actually a continuous static ability; Illusionary Mask, for example, can place a morph creature face-down as a 0/1.
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i've fixed this by turning it down after moving to play. the morph ability works ok, it just doesn't show the ability nor the cost. so i'll leave this as partially fixed.
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Note: This is caused by face-up/downness "resetting" when it moves zones. Since the play zone is by default a face-up zone, moving objects into the zone causes them to be played face-up.
The other problem here is that all properties blank when facedown, including the "morph" ability itself. So no abilities get applied.
Thirdly, the 2/2 creature setting ability is not actually a continuous static ability; Illusionary Mask, for example, can place a morph creature face-down as a 0/1.
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i've fixed this by turning it down after moving to play. the morph ability works ok, it just doesn't show the ability nor the cost. so i'll leave this as partially fixed.
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Visibility feature has been updated and fix this problem.
Fixed in 0.95.50.