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#388 xboing

Awaiting_Packaging
open
nobody
None
5
2013-12-24
2003-05-02
No

A great breakout type game.
http://www.techrescue.org/xboing/

Discussion

  • Josh Watzman

    Josh Watzman - 2003-06-21

    Logged In: YES
    user_id=713731

    It seems that most of what needs to be done is change all of the
    #include <xpm.h> to #include <X11/xpm.h> (in nearly every
    source) and comment out #include <values.h> in ball.c

    Packaging is going to be the hard part; I don't fully understand
    it's make system (imake). Someone else will have to do that. :p

    BTW, it runs WAYYY too fast to be playable by default; didn't look
    into a way to limit framerate.

     
  • Hanspeter Niederstrasser

    • Group: --> Awaiting_Packaging
     
  • David Lowe

    David Lowe - 2013-11-30

    I started to take a look at this. I have two questions:

    1) Is the dependency for xpm properly satisfied by "image-xpm-pm" or "system-pkgconfig-xpm"?

    2) The copyright doesn't exactly match any of the ones we have for the LICENSE field. I've attached the copyright file.

     
  • Alexander Hansen

    From "fink info":

    $ fink info image-xpm-pm
    Scanning package description files..........
    Information about 8865 packages read in 8 seconds.

    image-xpm-pm-1.12-1: Manipulate xpm image files
    .
    Web site: http://search.cpan.org/dist/Image-Xpm
    .
    Maintainer: None fink-devel@lists.sourceforge.net

    (That would be Image::Xpm, so my guess is that isn't what you want)

    $ fink info system-pkgconfig-xpm
    Scanning package description files..........
    Information about 8865 packages read in 1 seconds.

    system-pkgconfig-xpm-3.5.11-1: [virtual pkgconfig package representing xpm]
    X Pixmap Library
    .
    This package represents the pkgconfig file found at:
    /usr/X11R6/lib/pkgconfig/xpm.pc
    .
    It expects the following pkgconfig packages to exist:
    x11 x11
    .
    Web site: http://www.finkproject.org/faq/usage-general.php#virtpackage
    .
    Maintainer: Fink Core Group fink-core@lists.sourceforge.net

    If xboing uses xpm.pc, then a BuildDepends: system-pkgconfig-xpm would be handy. If not, then dependencies on x11* would be appropriate. We don't have a separate xpm package, unlike some Linux distros. You can probably go with BuildDepends: x11-dev, fink (>=0.32); Depends: x11-shlibs; RuntimeDepends: x11.

     

    Last edit: Alexander Hansen 2013-11-30
  • Alexander Hansen

    The license looks like a BSD-style license to me.

     
  • David Lowe

    David Lowe - 2013-12-24

    I'm throwing in the towel on this; i should have payed some attention to the fact that the required build tools went out of style when autotools came along. Even if somebody who spoke autotools solved that problem, a game that was unplayably fast on a 2003 computer is not likely to be any better on today's machines.

     

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