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sprite.c/.h

Optimized the use of action lists to get rid of mallocs.
Removed the use of list.h for managing the sprite action lists.
It is now using pre-allocated arrays of action item structs.
Added functions needed to manage the lists, and changed the
code that used them. This resulted in a huge speed increase.

peschau 2004-12-12

changed /branches/conversion_to_c/fellow/SRC/C/SPRITE.C
changed /branches/conversion_to_c/fellow/SRC/INCLUDE/SPRITE.H
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