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Commit Date  
[r568] by peschau

* Fixed ea evaluation for 020+ to work with PREFETCH

2004-08-15 01:04:32 Tree
[r567] by peschau

Removed MEMORY_ODD_ACCESS, SOUND_C, USE_NEW_SPRITE, GRAPHEM_C, USE_C and USE_ASM
defines in defs.h and defs.inc, these are obsolete and not used anywhere.

Turned off PC_PTR and turned PREFETCH on.
The reason for this is that the HRM states the only officially supported
reset code relies on the prefetching of data in the 68000.

2004-08-14 21:46:58 Tree
[r566] by peschau

Fixed compilation errors when not using PC_PTR. (short jump out of range)
Increased delay in cpuRaiseInterrupt() to 10. Revenge of the mutant
camels needs this. This was changed to 4 to help Lotus work.

2004-08-14 21:45:32 Tree
[r565] by peschau

Changed return value for ddrb in CIA B to 0xff. (ref: HRM. Probably not important,
but it should be right.)
Added code to map kickstart overlay on or off in ciaWriteApra()

2004-08-14 21:44:53 Tree
[r564] by peschau

memoryChipMap(): Added parameter for overlay and code to map the kickstart to $0.
memorySoftReset() and memoryHardReset() now map the kickstart to $0.
Included rserdatr() in the io-map, though it now only returns 0. The Kickstart
won't progress after Guruing unless it sees a zero there.

2004-08-14 21:43:53 Tree
[r563] by peschau

Added prototypes for the memoryOVLXXXX() functions.

2004-08-14 21:43:21 Tree
[r562] by peschau

Added read functions for ROM overlayed to address $0
memoryOVLReadByte()
memoryOVLReadWord()
memoryOVLReadLong()

2004-08-14 21:42:25 Tree
[r561] by worfje

busa.s

- removed references to sprite assembly files

graph.c

- replaced calls to assembly function spritesMerge by a call to the converted C version

sprite.c/sprite.h

- added functions spriteMergeDualLoresPF2loopinfront2, spriteMergeDualLoresPF1loopinfront2, spriteMergeDualLoresPF1loopbehind2, and spriteMergeDualLoresPF2loopbehind2
- added functions spriteMergeDualPlayfield, spriteMergeHires, spriteMergeHires320 and spriteMergeLores
- added converted from assembly function spritesMerge_C

winfellow.dsw

- removed sprite assembly files

removed files:

spritea.s
spritea.mac
spritea.inc (2x)

2004-08-14 21:07:00 Tree
[r560] by worfje

graph.c

- added calls to graphPlayfieldOnOff() at the end of function wdiwstrt() and wdiwstop(), this fixes graphical glitches within the playfield emulation (for instance improves Leander, Hugo 3 and Walker)

2004-08-11 17:56:00 Tree
[r559] by worfje

sprite.c

- some tweaking of the sprite handler (this is now v1.3), which fixes Leander and improves Seek & Destroy and Shadow of the Beast 3

2004-08-08 20:15:25 Tree
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