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draw.c

- fixed correct display of fps counter in 24 bit color depth mode (was scrambled)
- fixed background line drawing in 24 bit color depth mode (wrong colors were shown)
- fixed dual playfield crashing in 24 bit color depth mode (pixels to draw did not stop at zero and clipped to big number)

worfje 2004-07-19

changed /branches/conversion_to_c/fellow/SRC/C/DRAW.C
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