I've notice using release v0.4.3 build 1 of WinFellow,
that in Hired Guns, when a player throws a grenade or
pushes a block over an edge, instead of the shake of
the screen due to the impact, the games hangs except
for the cursor which can still move and take different
shapes but no mouse or keyboard keys working... You
can still exit to the main screen of WinFellow and
debug it... but i have no clue how to do it!!!!
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