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2000-08-23
2000-08-26
  • Nils-Arne Dahlberg

    I found this place the other day:
    http://www.wxwindows.org/
    Some comments from the pages:
    ---
    Welcome to wxWindows

    A free C++ framework to
    make cross-platform
    programming child's play.
    Well, almost.
    ---
    http://www.wxwindows.org/faqgen.htm
    What platforms will be supported by wxWindows 2?

         Windows 3.1, Windows 95/98, Windows NT;
         Linux and other Unix platforms with GTK+;
         Unix with Motif or the free Motif clone Lesstif;
         Mac (coming later in 1999);
         A BeOS port is being investigated.
         A Windows CE port is being investigated.
         There are no plans to support OS/2 or XView. However, you may be able to compile the GTK and Motif versions
         under OS/2 with X and GTK installed, or the Windows version with IBM's Open32 extensions.
    ---- Back to my own thoughts...
    So, we have here a free system for cross platform development of GUI programs.
    It (at least version 2.2.1) is easily compiled with MinGW32.
    All seems god, BUT
    The development system for Win95 is a 10MB download....
    It seems to give an overhead of almost 1MB for a program...

    Still, it might be worth loking into. I have allready downloaded and installed 2.2.1 on my Win95 partion. I will try to get time to install something on my Linux system this weekend. I'll tell you what I think of it later..
    /Nils-Arne
    PS
    10MB donwload is not fun, I know... I might be able to make a CDR and mail it to those of you who wants it. (In that cas I'll add MinGW32 and maybe something more.
    The price to mail it from sweden is about 3.60 EUR for europe and 4.40 USD for the rest of the world.
    (Media and packing is about 1.20 USD today I guess...)

     
    • Thomas Kay

      Thomas Kay - 2000-08-24

      There are several cross-platform kits.
      The mingw pages have a few links.

      http://www.mingw.org/

      It's ok to use commercial code (from the point of view this is a GPL project so licensing issues)
      provided its an optional add-on.
      -goes in the contrib directory rather than the official source tree ;)

      Obviously it's desirable that users on each platform can use (and compile) fcomm for free.

      Ouch 1Mb is a lot just for a library - see if you can link statically that would hopefully cut things down if the linker can select only necessary routines.

      btw the LCC (win32) free compiler has a resource editor which can be used to make the dialogue resource files. This is straightforward you need original fcomm so you can see what to do and the identifier names should match resource.h ?and global.h .

       
      • Nils-Arne Dahlberg

        I'be downloaded several of these (mostly those that had support for Win32/Linux with X-win(mostly QTK+ support) and BeOS. I'll look through them and make a testrun sometimes during the next month I hope.
        /Nils-Arne

         

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