Originally created by: Rajbir98
Ksyxis
https://www.curseforge.com/minecraft/mc-mods/ksyxis
Modrinth: https://modrinth.com/mod/ksyxis
Github: https://github.com/VidTu/Ksyxis
Vanilla Minecraft loads 21x21 (441) chunks every time you load a world. This mod disables this feature.
Speed up your world loading by not loading nearby chunks every time.
WARNING: This mod may be unstable and incompatible with some mods.
The effect may not be noticeable on high-end PCs. This mod is designed primarily for low-end devices
There's a video through.
Performance optimization
Got To Know From: https://gist.github.com/alkyaly/02830c560d15256855bc529e1e232e88#gistcomment-3929964
I didn't got have any problem with this mod and I also got nice performance improvement in loading worlds :
Originally posted by: Madis0
Interesting, could come useful in singleplayer worlds.
Potential concerns (needs more testing):
Originally posted by: dylanaraps
On my machine (with a new world) the chunks around me appear within a second.
When loading an existing world everything is instant.
This mod only affects the initial world load (and I believe also dimension loads). Have seen no issues using it with
Phosphor or Starlight. (The benefits are still obvious)
I am using this mod on 1.18 (21w42a) without any issues.
Originally posted by: RealCamar
A Chunk Pregenerator and a Custom World Generator are two different things IIRC
Originally posted by: Rajbir98
Thx
Originally posted by: Kichura
Tested this on my xeon PC and performance gets consumed easily during chunk loads.
Originally posted by: Madis0
Thanks everyone for your input.
I think I'm going to postpone this to at least 1.18 with Phosphor or Starlight in order to make sure the chunks load smoothly when this is applied.
Edit: now looking for your testing with latest FO.
Originally posted by: RaptaG
Well, when on a potato pc causes a ton of lag when the world is created, until the chucks load
Ticket changed by: Madis0
Originally posted by: Madis0
Tested in FO 3.5.0:
Conclusion: in its current form, the mod does not seem to improve perceived performance or overall loading UX and therefore will not be added.
Originally posted by: RedGreenBlue09
This mod has been rewritten recently. Compared to FastLoad:
Originally posted by: Madis0
Did you test on latest stable version of FO? If not, please do so.
Originally posted by: RedGreenBlue09
@Madis0
I tested with FO 5.6.3. After creating the world, I don't have to wait for it to generate to play. Furthermore, FPS is still smooth right after the loading screen even though CPU usage is 100% (my CPU is 4c, 8t).
The mod looks very simple and it's only 11 KB.
Originally posted by: RedGreenBlue09
Things could change for very weak CPUs.
Ticket changed by: Madis0
Originally posted by: notlin4
ModernFix has the same functionality as Ksyxis. Just enable
mixin.perf.remove_spawn_chunksto achieve this.Originally posted by: Madis0
Interesting. I guess it could be tested which implementation, if any, is better at this point then.
Originally posted by: RedGreenBlue09
They have similar performance, but Ksysis seems to be a tiny bit faster. The loading screen also looks a bit different between two mods.
Originally posted by: Madis0
As of 24w03a (1.20.5), spawn chunks are now a gamerule, defaulting to 2 (3x3). Hence either methods will likely be unnecessary to include in FO.