There is no way to apply a single transformation to a set of body's.
This can be very time consuming to calculate the new transform of evry body you want to move...
problem with actuatedcharacter and aibo is that they are composed of several bodies and can not be rotated all at once
enable compositebody copy-paste enable compositebody rotation\translation
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problem with actuatedcharacter and aibo is that they are composed of several bodies and can not be rotated all at once
enable compositebody copy-paste
enable compositebody rotation\translation