From: Jeff F. <je...@si...> - 2000-06-29 00:06:35
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On Wed, 28 Jun 2000, Max Horn wrote: > Exactly! the line > char * nm = act->get_name().c_str(); > is bogus (nm points to stale memory), I changed it to > std::string nm = act->get_name(); > and now it works. Sorry about that. I've got to learn more about the string class. > Also, every other time Exult crashe during startup. Always in > Npc_actor::switched_chunks() (file actors.cc, line 1454). I'm guessing that my initialization of objects[][] isn't working right. I just checked in a new gamewin.cc; see if that helps. If not, there's something else we could try. |